“For me, storytelling is the fun part of writing music for games”

Jack Wall has had a long and rich career in composing video game music, beginning at the start of the millennium when he came to prominence with his award-winning score for the 2001 adventure title Myst 3, as well as its 2004 sequel, Myst IV: Revelation.

He then collaborated with BioWare, where he composed the music for 2005’s East-Asian inspired Jade Empire, before progressing to his most celebrated achievements in the first two Mass Effect games.

These games aren’t only of an epic cinematic scale but also heavily interactive, which has always been the appeal for Wall, as he tells NME: “For me, it’s mostly about making the story come alive,” he says. “Making something feel like an interactive cinematic experience is always the goal in games and it’s really fun to make that happen. If the music gets implemented properly, that’s pretty rewarding.”

So it must be a surprise then that Wall didn’t continue working on Mass Effect after the second instalment –…

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