New Helldivers 2 Patch Makes Chargers Easier To Kill, If You’re Brave Enough

A new patch for Helldivers 2 has gone live and has introduced some big changes for some of the toughest Terminid enemies in the game. After Bile Titans and Chargers became significantly more challenging to battle following a recent balance update in Helldivers 2–and a nerf for the magic trio combo of the Breaker shotgun, Railgun, and shield generator backpack–Arrowhead has fine-tuned the spawn rate of these titanic monsters.

These Terminids had begun popping up in greater numbers during missions on higher difficulty levels, leveling teams as they shrugged off attacks with their mostly bulletproof design, but Arrowhead says that this “spawn spike” has been addressed. “We have reduced the spawn rate of Chargers and Bile Titans on difficulties 7 and up,” Arrowhead explained in the Helldivers 2 patch notes. “In addition, we have reduced the risk of spawn spikes of Chargers and Bile Titans.”

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