Valve’s puzzle-platformer-teleportationer Portal 2 was released to great acclaim on April 19, 2011. It was a tremendous success, and remains popular to this day. According to SteamCharts, there are at this very moment more than 3100 people playing it—not bad at all for a decade-old puzzle game.
It’s not just gamers who keep playing with it: So is Valve, which dropped a new update yesterday that, among other things, adds support for Vulkan rendering, improves advanced video setting descriptions, makes default video settings “smarter,” and speeds up the compile time for user-made Perpetual Testing Initiative puzzles.
Here’s the full rundown of what’s changed:
- Implemented a Vulkan render backend (currently accessible through the -vulkan command line parameter).
- Improved compile time for Perpetual Training Initiative puzzles.
- Improved advanced video settings descriptions.
- Made the game Hi-DPI aware.
- Smarter default video settings.
- Improved resolution of player avatars throughout the…