Portal 2 gets co-op improvements and Vulkan support in a new update

Valve’s puzzle-platformer-teleportationer Portal 2 was released to great acclaim on April 19, 2011. It was a tremendous success, and remains popular to this day. According to SteamCharts, there are at this very moment more than 3100 people playing it—not bad at all for a decade-old puzzle game.

It’s not just gamers who keep playing with it: So is Valve, which dropped a new update yesterday that, among other things, adds support for Vulkan rendering, improves advanced video setting descriptions, makes default video settings “smarter,” and speeds up the compile time for user-made Perpetual Testing Initiative puzzles.

Here’s the full rundown of what’s changed:

  • Implemented a Vulkan render backend (currently accessible through the -vulkan command line parameter).
  • Improved compile time for Perpetual Training Initiative puzzles.
  • Improved advanced video settings descriptions.
  • Made the game Hi-DPI aware.
  • Smarter default video settings.
  • Improved resolution of player avatars throughout the…
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